Online talk in collaboration with CADAF and the curator of the digital culture center of Mexico City, during the pandemic about artistic practices related to the digital creation and
Workshop on using Blender. A free and open-source 3D computer graphics software toolset used for creating animated films, visual effects, art, 3D printed models, motion graphics, interactive 3D applications, virtual reality, and computer games.
The live drawing sessions modeling devices aim to promote the relationship with our bodies and the technological artifacts that surround our lives, in order to create a vision and interpretation of our relationship with them.